Reverb for Live Sound: Adding Space Without Mud
Reverb for Live Sound: Adding Space Without Mud
Reverb for live sound adds dimension and polish when applied thoughtfully. The natural acoustics of performance venues already contain reverb; artificial reverb supplements or replaces this natural ambience. Understanding how reverb behaves in live contexts prevents the muddy, washed-out sound that plagues poorly mixed shows.
Understanding Reverb in Context
Reverb simulates the acoustic reflections that occur in physical spaces. Every room has natural reverb characteristics determined by size, shape, and surface materials. Live sound adds artificial reverb to modify or enhance these natural characteristics.
Dry-sounding venues—spaces with absorptive surfaces and low natural reverb—may need artificial reverb to prevent sources from sounding isolated and sterile.
Reverberant venues already contain significant natural reverb. Adding more through processing creates excessive wash that obscures clarity. These rooms often need less artificial reverb than engineers expect.
Reverb Program Selection
Plate reverb programs simulate the sound of metal plate reverberators used in classic studios. The bright, dense character suits vocals and snare drums, adding presence without excessive length.
Room programs create modest spaces with short decay times. These programs add subtle ambience without obvious reverb character, appropriate for natural-sounding reinforcement.
Hall programs simulate larger spaces with longer decays. These programs can overwhelm live mixes quickly; use with caution and at lower levels than rooms or plates.
Chamber programs offer mid-length decay with specific coloration. These programs suit certain musical styles but may be too characterful for transparent sound reinforcement.
Decay Time Settings
Decay time determines how long reverb sustains before fading to silence. Shorter decay times (0.5-1.5 seconds) suit live sound better than longer settings.
Musical tempo influences appropriate decay time. Faster songs need shorter decay to prevent reverb from overlapping between notes; slower songs can accommodate longer decay.
Venue reverb time affects artificial reverb settings. If the venue has 1.5-second natural reverb, adding another 2-second artificial reverb creates cumulative wash approaching 3.5 seconds.
Pre-Delay Settings
Pre-delay separates the dry signal from reverb onset. This gap preserves transient clarity while still adding spatial dimension.
Settings of 30-80 milliseconds provide noticeable separation without sounding disconnected. The dry sound arrives, then reverb follows shortly after.
Tempo-synchronized pre-delay can enhance rhythmic music. Setting pre-delay to sixteenth-note or thirty-second-note timing aligns reverb with the musical pulse.
Excessive pre-delay creates obviously artificial separation. The reverb sounds like a distinct echo rather than natural space.
Reverb EQ
High-pass filtering on reverb returns removes low-frequency buildup. Cutting below 150-300 Hz prevents reverb from adding muddiness to the low end.
Low-pass filtering controls high-frequency harshness in reverb tails. Cutting above 6-10 kHz softens the reverb character while preserving clarity.
Mid-range shaping can modify reverb density and character. Cutting problem frequencies in the reverb return prevents those frequencies from building up through processing.
Level Management
Reverb level should support without dominating. When reverb becomes consciously noticeable, it is usually too loud for live sound applications.
A/B testing with reverb muted reveals whether processing actually improves the sound. Sometimes removing reverb improves rather than degrades the mix.
Different sources need different reverb levels. Lead vocals might use more reverb than background vocals; snare might use more than toms.
Sources That Benefit
Vocals commonly receive reverb treatment. The reverb adds dimension and smooths minor pitch inconsistencies, helping vocals blend into the overall mix.
Snare drum reverb adds depth and sustain. Short plate or room programs suit snare without excessive tail length.
Acoustic guitars and pianos can benefit from subtle reverb, particularly in dry venues. The reverb suggests the acoustic space where these instruments typically sound best.
Sources to Avoid
Bass guitar and kick drum rarely benefit from reverb. Low-frequency reverb creates undefined, muddy bottom end that weakens the mix foundation.
Electric guitars with natural amp reverb need no additional processing. Adding more reverb creates excessive wash and potential phase issues.
Instruments already in reverberant stage positions may pick up enough natural ambience without artificial addition.
Send Configuration
Route reverb through aux sends rather than channel inserts. This parallel configuration maintains dry signal presence while adding processed content.
Post-fader sends ensure reverb level tracks with dry signal level. When the vocal fader drops, the reverb send drops proportionally.
Multiple reverb programs for different purposes—a short room for vocals, a plate for snare—provide more control than a single all-purpose reverb.
Venue Adaptation
Walk the venue before setting up. Clap, speak, or make other sounds to assess natural reverb characteristics.
Reverberant rooms with hard surfaces and parallel walls need minimal or no artificial reverb. The room provides plenty of natural ambience.
Deadened rooms with soft furnishings and acoustic treatment may need more artificial reverb to prevent overly dry presentation.
Common Mistakes
Using studio-appropriate reverb settings creates problems in live venues. What sounds good on headphones in a treated room sounds washy in a reverberant club.
Excessive reverb on everything creates homogenous mush. Selective application on sources that benefit maintains clarity.
Forgetting that venue acoustics already contribute reverb leads to over-processing. The artificial reverb adds to, not replaces, natural room sound.
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